
While the game does not have co-operative multiplayer, it does have standard arena-based multiplayer with support for 16-player matches. The story takes place during three missions during Delta Squad's tenure, beginning with the Battle of Geonosis (the climax of the film Star Wars: Episode II - Attack of the Clones and the beginning of the Clone Wars) and ending with the Battle of Kashyyyk (briefly shown in the film Star Wars: Episode III - Revenge of the Sith and the end of the Clone Wars). Along with changing formation and taking up suppressive positions (sniper spots, grenadier spots, and turrets), players can optionally request squadmates to plant demolition charges, hack consoles, and breach doors (silent or loud).

The game features a simplistic context-sensitive squad command system, where players can issue orders to their squadmates (the by-the-books "Fixer", the sadistic "Sev", and the comic relief "Scorch") at a distance with only minimal button presses. Unlike other games in the Star Wars series, Republic Commando uses a grittier, militaristic tone. Set in the Star Wars universe during the Clone Wars era, players control the leader of an elite four-man Clone Trooper squad (known as "Delta Squad") as they use their advanced tactics and specialized training to aid the Galactic Republic in their fight against Separatist forces.

Star Wars: Republic Commando is a sci-fi fantasy first-person shooter developed and published by LucasArts for the Xbox (on February 28, 2005) and PC (on March 1, 2005). Overview Elite commandos of the Galactic Republic, now at your control.
